// FbDrawable.hh for FbTk - Fluxbox ToolKit // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef FBTK_FBDRAWABLE_HH #define FBTK_FBDRAWABLE_HH #include <X11/Xlib.h> namespace FbTk { /// Basic drawing functions for X drawables class FbDrawable { public: FbDrawable(); virtual ~FbDrawable() { } virtual void copyArea(Drawable src, GC gc, int src_x, int src_y, int dest_x, int dest_y, unsigned int width, unsigned int height); virtual void fillRectangle(GC gc, int x, int y, unsigned int width, unsigned int height); virtual void drawRectangle(GC gc, int x, int y, unsigned int width, unsigned int height); virtual void drawLine(GC gc, int start_x, int start_y, int end_x, int end_y); virtual void fillPolygon(GC gc, XPoint *points, int npoints, int shape, int mode); /// type of arrow that should be drawn enum TriangleType { LEFT, RIGHT, UP, DOWN }; // x, y, width and height define a space within which we're drawing a triangle // scale defines number of triangles that'd fit in a space of 100 width x 100 height // (i.e. 200 = half size, 300 = a third). virtual void drawTriangle(GC gc, TriangleType type, int x, int y, unsigned int width, unsigned int height, int scale); #ifdef NOT_USED virtual void drawPoint(GC gc, int x, int y); #endif virtual XImage *image(int x, int y, unsigned int width, unsigned int height) const; /// X drawable virtual Drawable drawable() const = 0; virtual unsigned int width() const = 0; virtual unsigned int height() const = 0; virtual unsigned int depth() const = 0; static Display *display() { return s_display; } protected: static Display *s_display; // display connection }; } // end namespace FbTk #endif // FBTK_FBDRAWABLE_HH