// EventHandler.cc for Fluxbox Window Manager // Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: EventHandler.hh,v 1.5 2003/05/10 23:14:22 fluxgen Exp $ /// @file holds EventHandler interface for X events #ifndef FBTK_EVENTHANDLER_HH #define FBTK_EVENTHANDLER_HH #include <X11/Xlib.h> namespace FbTk { /// interface for X events /** * Use this class to catch events from X windows and FbWindows \n * Register instance of this class to EventManager \n * example: \n * EventManager::instance()->add(your_eventhandler, your_window); \n * Don't forget to unregister it: \n * EventManager::instance()->remove(your_window); * @see EventManager */ class EventHandler { public: virtual ~EventHandler() { } /** Events that don't have an specific event function */ virtual void handleEvent(XEvent &ev) { } virtual void buttonPressEvent(XButtonEvent &ev) { } virtual void buttonReleaseEvent(XButtonEvent &ev) { } virtual void exposeEvent(XExposeEvent &ev) { } virtual void motionNotifyEvent(XMotionEvent &ev) { } virtual void keyPressEvent(XKeyEvent &ev) { } virtual void keyReleaseEvent(XKeyEvent &ev) { } virtual void leaveNotifyEvent(XCrossingEvent &ev) { } virtual void enterNotifyEvent(XCrossingEvent &ev) { } }; }; #endif // FBTK_EVENTHANDLER_HH