// Container.hh // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef CONTAINER_HH #define CONTAINER_HH #include "FbTk/FbWindow.hh" #include "FbTk/EventHandler.hh" #include "FbTk/NotCopyable.hh" #include "FbTk/Text.hh" // for Orientation namespace FbTk { class Button; } #include #include class Container:public FbTk::FbWindow, public FbTk::EventHandler, private FbTk::NotCopyable { public: // LEFT, RIGHT => fixed total width, fixed icon size // RELATIVE => fixed total width, relative/variable icon size enum Alignment { LEFT, RELATIVE, RIGHT }; typedef FbTk::Button * Item; typedef const FbTk::Button * ConstItem; typedef std::list ItemList; explicit Container(const FbTk::FbWindow &parent); virtual ~Container(); // manipulators void resize(unsigned int width, unsigned int height); void moveResize(int x, int y, unsigned int width, unsigned int height); #ifdef NOT_USED void insertItems(ItemList &list, int position=-1); #endif void insertItem(Item item, int pos = -1); bool removeItem(int item); // return true if something was removed bool removeItem(Item item); // return true if something was removed void removeAll(); void moveItem(Item item, int movement); // wraps around bool moveItemTo(Item item, int x, int y); int find(ConstItem item); void setSelected(int index); void setMaxSizePerClient(unsigned int size); void setMaxTotalSize(unsigned int size); void setAlignment(Alignment a); void setOrientation(FbTk::Orientation orient); Item back() { return m_item_list.back(); } /// force update inline void update() { repositionItems(); } /// so we can add items without having an graphic update for each item inline void setUpdateLock(bool value) { m_update_lock = value; } /// event handler void exposeEvent(XExposeEvent &event); // for use when embedded in something that may passthrough bool tryExposeEvent(XExposeEvent &event); bool tryButtonPressEvent(XButtonEvent &event); bool tryButtonReleaseEvent(XButtonEvent &event); void parentMoved(); void invalidateBackground(); /// accessors inline Alignment alignment() const { return m_align; } inline FbTk::Orientation orientation() const { return m_orientation; } inline int size() const { return m_item_list.size(); } inline bool empty() const { return m_item_list.empty(); } inline const Item& selected() const { return m_selected; } inline Item selected() { return m_selected; } unsigned int maxWidthPerClient() const; inline bool updateLock() const { return m_update_lock; } void for_each(std::mem_fun_t function); void setAlpha(unsigned char alpha); // set alpha on all windows ItemList::iterator begin() { return m_item_list.begin(); } ItemList::iterator end() { return m_item_list.end(); } void clear(); // clear all windows private: void repositionItems(); FbTk::Orientation m_orientation; Alignment m_align; unsigned int m_max_size_per_client; unsigned int m_max_total_size; ItemList m_item_list; Item m_selected; bool m_update_lock; }; #endif // CONTAINER_HH