// ButtonTheme.hh // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // and Simon Bowden (rathnor at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef BUTTONTHEME_HH #define BUTTONTHEME_HH #include "ToolTheme.hh" #include "FbTk/GContext.hh" class ButtonTheme: public ToolTheme, public FbTk::ThemeProxy<ButtonTheme> { public: ButtonTheme(int screen_num, const std::string &name, const std::string &alt_name, const std::string &extra_fallback, const std::string &extra_fallback_alt); virtual ~ButtonTheme() { } bool fallback(FbTk::ThemeItem_base &item); void reconfigTheme(); const FbTk::Texture &pressed() const { return *m_pressed_texture; } GC gc() const { return m_gc.gc(); } int scale() const { return *m_scale; } // scale factor for inside objects const std::string &name() { return m_name; } virtual FbTk::Signal<> &reconfigSig() { return FbTk::Theme::reconfigSig(); } virtual ButtonTheme &operator *() { return *this; } virtual const ButtonTheme &operator *() const { return *this; } private: FbTk::ThemeItem<FbTk::Color> m_pic_color; FbTk::ThemeItem<FbTk::Texture> m_pressed_texture; FbTk::GContext m_gc; FbTk::ThemeItem<int> m_scale; const std::string m_name; const std::string m_fallbackname; const std::string m_altfallbackname; }; #endif // BUTTONTHEME_HH