From a742d228c76206c511aa2f61d64bac85cced4a5a Mon Sep 17 00:00:00 2001
From: fluxgen <fluxgen>
Date: Fri, 18 Jan 2002 01:33:58 +0000
Subject: fixed indentation

---
 src/Window.hh | 420 +++++++++++++++++++++++++++++-----------------------------
 1 file changed, 211 insertions(+), 209 deletions(-)

diff --git a/src/Window.hh b/src/Window.hh
index 2c705d8..c4b6538 100644
--- a/src/Window.hh
+++ b/src/Window.hh
@@ -16,22 +16,22 @@
 //
 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.	IN NO EVENT SHALL
 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 // DEALINGS IN THE SOFTWARE.
 
-// $Id: Window.hh,v 1.4 2002/01/11 10:40:59 fluxgen Exp $
+// $Id: Window.hh,v 1.5 2002/01/18 01:33:58 fluxgen Exp $
 
-#ifndef   _WINDOW_HH_
-#define   _WINDOW_HH_
+#ifndef	 _WINDOW_HH_
+#define	 _WINDOW_HH_
 
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
 
-#ifdef    SHAPE
-#  include <X11/extensions/shape.h>
+#ifdef		SHAPE
+#	include <X11/extensions/shape.h>
 #endif // SHAPE
 
 // forward declaration
@@ -52,154 +52,156 @@ class Tab;
 #include "Windowmenu.hh"
 #endif
 
-#define MwmHintsFunctions     (1l << 0)
-#define MwmHintsDecorations   (1l << 1)
-
-#define MwmFuncAll            (1l << 0)
-#define MwmFuncResize         (1l << 1)
-#define MwmFuncMove           (1l << 2)
-#define MwmFuncIconify        (1l << 3)
-#define MwmFuncMaximize       (1l << 4)
-#define MwmFuncClose          (1l << 5)
-
-#define MwmDecorAll           (1l << 0)
-#define MwmDecorBorder        (1l << 1)
-#define MwmDecorHandle        (1l << 2)
-#define MwmDecorTitle         (1l << 3)
-#define MwmDecorMenu          (1l << 4)
-#define MwmDecorIconify       (1l << 5)
-#define MwmDecorMaximize      (1l << 6)
+#define MwmHintsFunctions	(1l << 0)
+#define MwmHintsDecorations	(1l << 1)
+
+#define MwmFuncAll			(1l << 0)
+#define MwmFuncResize		(1l << 1)
+#define MwmFuncMove			(1l << 2)
+#define MwmFuncIconify		(1l << 3)
+#define MwmFuncMaximize		(1l << 4)
+#define MwmFuncClose		(1l << 5)
+
+#define MwmDecorAll			(1l << 0)
+#define MwmDecorBorder		(1l << 1)
+#define MwmDecorHandle		(1l << 2)
+#define MwmDecorTitle		(1l << 3)
+#define MwmDecorMenu		(1l << 4)
+#define MwmDecorIconify		(1l << 5)
+#define MwmDecorMaximize	(1l << 6)
 //names for buttons
-#define NAME_STICKY "sticky"
-#define NAME_MAXIMIZE "maximize"
-#define NAME_MINIMIZE "minimize"
-#define NAME_SHADE "shade"
-#define NAME_CLOSE "close"
-#define NAME_ICONIFY "iconify"
-#define NAME_MENU "menu"
-#define NAME_NONE "none"
+#define NAME_STICKY		"sticky"
+#define NAME_MAXIMIZE	"maximize"
+#define NAME_MINIMIZE	"minimize"
+#define NAME_SHADE		"shade"
+#define NAME_CLOSE		"close"
+#define NAME_ICONIFY	"iconify"
+#define NAME_MENU		"menu"
+#define NAME_NONE		"none"
 
 
-#define PropMwmHintsElements  3
+#define PropMwmHintsElements	3
 
 class FluxboxWindow : public TimeoutHandler {
 public:
-  FluxboxWindow(Window, BScreen * = (BScreen *) 0);
-  virtual ~FluxboxWindow(void);
-
-  inline const bool isTransient(void) const
-  { return ((transient) ? true : false); }
-  inline const bool hasTransient(void) const
-  { return ((client.transient) ? true : false); }
-  inline const bool &isFocused(void) const { return focused; }
-  inline const bool &isVisible(void) const { return visible; }
-  inline const bool &isIconic(void) const { return iconic; }
-  inline const bool &isShaded(void) const { return shaded; }
-  inline const bool &isMaximized(void) const { return maximized; }
-  inline const bool &isIconifiable(void) const { return functions.iconify; }
-  inline const bool &isMaximizable(void) const { return functions.maximize; }
-  inline const bool &isResizable(void) const { return functions.resize; }
-  inline const bool &isClosable(void) const { return functions.close; }
-  inline const bool &isStuck(void) const { return stuck; }
-  inline const bool &hasTitlebar(void) const { return decorations.titlebar; }
-	inline const bool hasTab(void) const { return (tab!=0 ? true : false); }
+	enum Error{NOERROR=0, XGETWINDOWATTRIB, CANTFINDSCREEN};
 	
-  inline BScreen *getScreen(void) { return screen; }
+	FluxboxWindow(Window, BScreen * = (BScreen *) 0);
+	virtual ~FluxboxWindow(void);
+
+	inline const bool isTransient(void) const
+		{ return ((transient) ? true : false); }
+	inline const bool hasTransient(void) const
+		{ return ((client.transient) ? true : false); }
+	inline const bool &isFocused(void) const { return focused; }
+	inline const bool &isVisible(void) const { return visible; }
+	inline const bool &isIconic(void) const { return iconic; }
+	inline const bool &isShaded(void) const { return shaded; }
+	inline const bool &isMaximized(void) const { return maximized; }
+	inline const bool &isIconifiable(void) const { return functions.iconify; }
+	inline const bool &isMaximizable(void) const { return functions.maximize; }
+	inline const bool &isResizable(void) const { return functions.resize; }
+	inline const bool &isClosable(void) const { return functions.close; }
+	inline const bool &isStuck(void) const { return stuck; }
+	inline const bool &hasTitlebar(void) const { return decorations.titlebar; }
+	inline const bool hasTab(void) const { return (tab!=0 ? true : false); }
+	static void showError(FluxboxWindow::Error error);
+	inline BScreen *getScreen(void) { return screen; }
 	inline Tab *getTab(void) { return tab; }
-  inline FluxboxWindow *getTransient(void) { return client.transient; }
-  inline FluxboxWindow *getTransientFor(void) { return client.transient_for; }
-
-  inline const Window &getFrameWindow(void) const { return frame.window; }
-  inline const Window &getClientWindow(void) const { return client.window; }
-
-  inline Windowmenu *getWindowmenu(void) { return windowmenu; }
-
-  inline char **getTitle(void) { return &client.title; }
-  inline char **getIconTitle(void) { return &client.icon_title; }
-  inline const int &getXFrame(void) const { return frame.x; }
-  inline const int &getYFrame(void) const { return frame.y; }
-  inline const int &getXClient(void) const { return client.x; }
-  inline const int &getYClient(void) const { return client.y; }
-  inline const int &getWorkspaceNumber(void) const { return workspace_number; }
-  inline const int &getWindowNumber(void) const { return window_number; }
-
-  inline const unsigned int &getWidth(void) const { return frame.width; }
-  inline const unsigned int &getHeight(void) const { return frame.height; }
-  inline const unsigned int &getClientHeight(void) const
-  { return client.height; }
-  inline const unsigned int &getClientWidth(void) const
-  { return client.width; }
-  inline const unsigned int &getTitleHeight(void) const
-  { return frame.title_h; }
-
-  inline void setWindowNumber(int n) { window_number = n; }
-  
-  bool validateClient(void);
-  bool setInputFocus(void);
+	inline FluxboxWindow *getTransient(void) { return client.transient; }
+	inline FluxboxWindow *getTransientFor(void) { return client.transient_for; }
+
+	inline const Window &getFrameWindow(void) const { return frame.window; }
+	inline const Window &getClientWindow(void) const { return client.window; }
+
+	inline Windowmenu *getWindowmenu(void) { return windowmenu; }
+
+	inline char **getTitle(void) { return &client.title; }
+	inline char **getIconTitle(void) { return &client.icon_title; }
+	inline const int &getXFrame(void) const { return frame.x; }
+	inline const int &getYFrame(void) const { return frame.y; }
+	inline const int &getXClient(void) const { return client.x; }
+	inline const int &getYClient(void) const { return client.y; }
+	inline const int &getWorkspaceNumber(void) const { return workspace_number; }
+	inline const int &getWindowNumber(void) const { return window_number; }
+
+	inline const unsigned int &getWidth(void) const { return frame.width; }
+	inline const unsigned int &getHeight(void) const { return frame.height; }
+	inline const unsigned int &getClientHeight(void) const
+	{ return client.height; }
+	inline const unsigned int &getClientWidth(void) const
+	{ return client.width; }
+	inline const unsigned int &getTitleHeight(void) const
+	{ return frame.title_h; }
+
+	inline void setWindowNumber(int n) { window_number = n; }
+	
+	bool validateClient(void);
+	bool setInputFocus(void);
 	void setTab(bool flag);
-  void setFocusFlag(bool);
-  void iconify(void);
-  void deiconify(bool = true, bool = true);
-  void close(void);
-  void withdraw(void);
-  void maximize(unsigned int);
-  void shade(void);
-  void stick(void);
-  void unstick(void);
-  void reconfigure(void);
-  void installColormap(bool);
-  void restore(void);
-  void configure(int dx, int dy, unsigned int dw, unsigned int dh);
-  void setWorkspace(int n);
-  void changeBlackboxHints(BaseDisplay::BlackboxHints *);
-  void restoreAttributes(void);
-
-  void buttonPressEvent(XButtonEvent *);
-  void buttonReleaseEvent(XButtonEvent *);
-  void motionNotifyEvent(XMotionEvent *);
-  void destroyNotifyEvent(XDestroyWindowEvent *);
-  void mapRequestEvent(XMapRequestEvent *);
-  void mapNotifyEvent(XMapEvent *);
-  void unmapNotifyEvent(XUnmapEvent *);
-  void propertyNotifyEvent(Atom);
-  void exposeEvent(XExposeEvent *);
-  void configureRequestEvent(XConfigureRequestEvent *);
-
-#ifdef    SHAPE
-  void shapeEvent(XShapeEvent *);
+	void setFocusFlag(bool);
+	void iconify(void);
+	void deiconify(bool = true, bool = true);
+	void close(void);
+	void withdraw(void);
+	void maximize(unsigned int);
+	void shade(void);
+	void stick(void);
+	void unstick(void);
+	void reconfigure(void);
+	void installColormap(bool);
+	void restore(void);
+	void configure(int dx, int dy, unsigned int dw, unsigned int dh);
+	void setWorkspace(int n);
+	void changeBlackboxHints(BaseDisplay::BlackboxHints *);
+	void restoreAttributes(void);
+
+	void buttonPressEvent(XButtonEvent *);
+	void buttonReleaseEvent(XButtonEvent *);
+	void motionNotifyEvent(XMotionEvent *);
+	void destroyNotifyEvent(XDestroyWindowEvent *);
+	void mapRequestEvent(XMapRequestEvent *);
+	void mapNotifyEvent(XMapEvent *);
+	void unmapNotifyEvent(XUnmapEvent *);
+	void propertyNotifyEvent(Atom);
+	void exposeEvent(XExposeEvent *);
+	void configureRequestEvent(XConfigureRequestEvent *);
+
+#ifdef		SHAPE
+	void shapeEvent(XShapeEvent *);
 #endif // SHAPE
 
-  virtual void timeout(void);
+	virtual void timeout(void);
 	
 	// this structure only contains 3 elements... the Motif 2.0 structure contains
 	// 5... we only need the first 3... so that is all we will define
 	typedef struct MwmHints {
-	  unsigned long flags, functions, decorations;
+		unsigned long flags, functions, decorations;
 	} MwmHints;
 
 private:
-  BImageControl *image_ctrl;
+	BImageControl *image_ctrl;
 	
-  bool moving, resizing, shaded, maximized, visible, iconic, transient,
-    focused, stuck, modal, send_focus_message, managed;
-  BScreen *screen;
-  BTimer *timer;
-  Display *display;
-  BaseDisplay::BlackboxAttributes blackbox_attrib;
-
-  Time lastButtonPressTime;
-  Windowmenu *windowmenu;
-
-  int focus_mode, window_number, workspace_number;
-  unsigned long current_state;
-
-  struct _client {
-    FluxboxWindow *transient_for,  // which window are we a transient for?
-      *transient;                   // which window is our transient?
-    Window window, window_group;
-
-    char *title, *icon_title;
-    int x, y, old_bw, title_len;
+	bool moving, resizing, shaded, maximized, visible, iconic, transient,
+		focused, stuck, modal, send_focus_message, managed;
+	BScreen *screen;
+	BTimer *timer;
+	Display *display;
+	BaseDisplay::BlackboxAttributes blackbox_attrib;
+
+	Time lastButtonPressTime;
+	Windowmenu *windowmenu;
+
+	int focus_mode, window_number, workspace_number;
+	unsigned long current_state;
+
+	struct _client {
+		FluxboxWindow *transient_for, // which window are we a transient for?
+			*transient;  // which window is our transient?
+		Window window, window_group;
+
+		char *title, *icon_title;
+		int x, y, old_bw, title_len;
 		unsigned int width, height, title_text_w,
 			min_width, min_height, max_width, max_height, width_inc, height_inc,
 			min_aspect_x, min_aspect_y, max_aspect_x, max_aspect_y,
@@ -218,7 +220,7 @@ private:
 	struct _functions {
 		bool resize, move, iconify, maximize, close;
 	} functions;
-  
+	
 	bool usetab;
 	Tab *tab;
 	friend class Tab;
@@ -226,92 +228,92 @@ private:
 	typedef void (*ButtonDrawProc)(FluxboxWindow *, Window, bool);
 	typedef void (*ButtonEventProc)(FluxboxWindow *, XButtonEvent *);
 
-  struct Button {
-    int type;
-    Window win;
-    bool used;
-    ButtonEventProc pressed;
-    ButtonEventProc released;
-    ButtonDrawProc draw;    
-  };
+	struct Button {
+		int type;
+		Window win;
+		bool used;
+		ButtonEventProc pressed;
+		ButtonEventProc released;
+		ButtonDrawProc draw;		
+	};
 	
-  std::vector<Button> buttonlist;
-  
-  struct _frame {
-    //different bool because of XShapeQueryExtension
-    Bool shaped;
-    unsigned long ulabel_pixel, flabel_pixel, utitle_pixel,
-      ftitle_pixel, uhandle_pixel, fhandle_pixel, ubutton_pixel,
-      fbutton_pixel, pbutton_pixel, uborder_pixel, fborder_pixel,
-      ugrip_pixel, fgrip_pixel;
-    Pixmap ulabel, flabel, utitle, ftitle, uhandle, fhandle,
-      ubutton, fbutton, pbutton, ugrip, fgrip;
-
-    Window window, plate, title, label, handle, 
+	std::vector<Button> buttonlist;
+	
+	struct _frame {
+		//different bool because of XShapeQueryExtension
+		Bool shaped;
+		unsigned long ulabel_pixel, flabel_pixel, utitle_pixel,
+			ftitle_pixel, uhandle_pixel, fhandle_pixel, ubutton_pixel,
+			fbutton_pixel, pbutton_pixel, uborder_pixel, fborder_pixel,
+			ugrip_pixel, fgrip_pixel;
+		Pixmap ulabel, flabel, utitle, ftitle, uhandle, fhandle,
+			ubutton, fbutton, pbutton, ugrip, fgrip;
+
+		Window window, plate, title, label, handle, 
 		right_grip, left_grip;
 
-    int x, y, resize_x, resize_y, move_x, move_y, grab_x, grab_y,
-      y_border, y_handle;
-    unsigned int width, height, title_h, label_w, label_h, handle_h,
-      button_w, button_h, grip_w, grip_h, mwm_border_w, border_h,
-      bevel_w, resize_w, resize_h, snap_w, snap_h;
-  } frame;
+		int x, y, resize_x, resize_y, move_x, move_y, grab_x, grab_y,
+			y_border, y_handle;
+		unsigned int width, height, title_h, label_w, label_h, handle_h,
+			button_w, button_h, grip_w, grip_h, mwm_border_w, border_h,
+			bevel_w, resize_w, resize_h, snap_w, snap_h;
+	} frame;
 
-  enum { F_NOINPUT = 0, F_PASSIVE, F_LOCALLYACTIVE, F_GLOBALLYACTIVE };
+	enum { F_NOINPUT = 0, F_PASSIVE, F_LOCALLYACTIVE, F_GLOBALLYACTIVE };
 
-  void createButton(int type, ButtonEventProc, ButtonEventProc, ButtonDrawProc);
+	void createButton(int type, ButtonEventProc, ButtonEventProc, ButtonDrawProc);
 	Window findTitleButton(int type);
 protected:
-  //event callbacks
-  static void stickyButton_cb(FluxboxWindow *, XButtonEvent *);
+	//event callbacks
+	static void stickyButton_cb(FluxboxWindow *, XButtonEvent *);
 	static void stickyPressed_cb(FluxboxWindow *, XButtonEvent *);
-  static void iconifyButton_cb(FluxboxWindow *, XButtonEvent *);
-  static void iconifyPressed_cb(FluxboxWindow *, XButtonEvent *);
-  static void maximizeButton_cb(FluxboxWindow *, XButtonEvent *);
+	static void iconifyButton_cb(FluxboxWindow *, XButtonEvent *);
+	static void iconifyPressed_cb(FluxboxWindow *, XButtonEvent *);
+	static void maximizeButton_cb(FluxboxWindow *, XButtonEvent *);
 	static void maximizePressed_cb(FluxboxWindow *, XButtonEvent *);
-  static void closeButton_cb(FluxboxWindow *, XButtonEvent *);
-  static void closePressed_cb(FluxboxWindow *, XButtonEvent *);
+	static void closeButton_cb(FluxboxWindow *, XButtonEvent *);
+	static void closePressed_cb(FluxboxWindow *, XButtonEvent *);
 	static void shadeButton_cb(FluxboxWindow *, XButtonEvent *);
-  //draw callbacks
-  static void stickyDraw_cb(FluxboxWindow *, Window, bool);
-  static void iconifyDraw_cb(FluxboxWindow *, Window, bool);
-  static void maximizeDraw_cb(FluxboxWindow *, Window, bool);
-  static void closeDraw_cb(FluxboxWindow *, Window, bool);
-  static void shadeDraw_cb(FluxboxWindow *, Window, bool);
-  
+	//draw callbacks
+	static void stickyDraw_cb(FluxboxWindow *, Window, bool);
+	static void iconifyDraw_cb(FluxboxWindow *, Window, bool);
+	static void maximizeDraw_cb(FluxboxWindow *, Window, bool);
+	static void closeDraw_cb(FluxboxWindow *, Window, bool);
+	static void shadeDraw_cb(FluxboxWindow *, Window, bool);
+	
 	static void grabButton(Display *display, unsigned int button, Window window, Cursor cursor);
 	//button base draw... background 
-  void drawButtonBase(Window, bool);
-  
-  bool getState(void);
-  Window createToplevelWindow(int, int, unsigned int, unsigned int,
-			      unsigned int);
-  Window createChildWindow(Window, Cursor = None);
-
-  void getWMName(void);
-  void getWMIconName(void);
-  void getWMNormalHints(void);
-  void getWMProtocols(void);
-  void getWMHints(void);
-  void getMWMHints(void);
-  void getBlackboxHints(void);
-  void setNetWMAttributes(void);
-  void associateClientWindow(void);
-  void decorate(void);
-  void decorateLabel(void);
-  void positionButtons(bool redecorate_label = false);
-  void positionWindows(void);
-  
-  void redrawLabel(void);
-  void redrawAllButtons(void);
+	void drawButtonBase(Window, bool);
+	
+	bool getState(void);
+	Window createToplevelWindow(int, int, unsigned int, unsigned int,
+						unsigned int);
+	Window createChildWindow(Window, Cursor = None);
+
+	void getWMName(void);
+	void getWMIconName(void);
+	void getWMNormalHints(void);
+	void getWMProtocols(void);
+	void getWMHints(void);
+	void getMWMHints(void);
+	void getBlackboxHints(void);
+	void setNetWMAttributes(void);
+	void associateClientWindow(void);
+	void decorate(void);
+	void decorateLabel(void);
+	void positionButtons(bool redecorate_label = false);
+	void positionWindows(void);
+	
+	void redrawLabel(void);
+	void redrawAllButtons(void);
  
-  void restoreGravity(void);
-  void setGravityOffsets(void);
-  void setState(unsigned long);
-  void upsize(void);
-  void downsize(void);
-  void right_fixsize(int * = 0, int * = 0);
-  void left_fixsize(int * = 0, int * = 0);
+	void restoreGravity(void);
+	void setGravityOffsets(void);
+	void setState(unsigned long);
+	void upsize(void);
+	void downsize(void);
+	void right_fixsize(int * = 0, int * = 0);
+	void left_fixsize(int * = 0, int * = 0);
 
 
 };
-- 
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