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1// FbMenu.hh for Fluxbox Window Manager
2// Copyright (c) 2004 Henrik Kinnunen (fluxgen at users.sourceforge.net)
3// and Simon Bowden (rathnor at users.sourceforge.net)
4// Permission is hereby granted, free of charge, to any person obtaining a
5// copy of this software and associated documentation files (the "Software"),
6// to deal in the Software without restriction, including without limitation
7// the rights to use, copy, modify, merge, publish, distribute, sublicense,
8// and/or sell copies of the Software, and to permit persons to whom the
9// Software is furnished to do so, subject to the following conditions:
10//
11// The above copyright notice and this permission notice shall be included in
12// all copies or substantial portions of the Software.
13//
14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20// DEALINGS IN THE SOFTWARE.
21
22// $Id: ToggleMenu.hh,v 1.1 2004/06/27 13:41:45 fluxgen Exp $
23
24#ifndef TOGGLEMENU_HH
25#define TOGGLEMENU_HH
26
27#include "FbMenu.hh"
28
29/**
30 * menu that redraws the entire menu at button release
31 * so that each toggle item gets updated
32 */
33class ToggleMenu: public FbMenu {
34public:
35 ToggleMenu(MenuTheme &tm, FbTk::ImageControl &imgctrl,
36 FbTk::XLayer &layer):FbMenu(tm, imgctrl, layer)
37 {}
38 virtual ~ToggleMenu() {}
39 void buttonReleaseEvent(XButtonEvent &ev) {
40
41
42 // do redraw of other items
43 FbMenu::buttonReleaseEvent(ev);
44
45 // since this menu consist of toggle menu items
46 // that relate to each other, we need to redraw
47 // the items each time we get a button release event
48 // so that the last toggled item gets redrawn as
49 // not toggled.
50 if (ev.window == frameWindow()) {
51 renderTransp(0, 0, width(), frameWindow().height());
52
53 for (size_t i = 0; i < numberOfItems(); ++i) {
54 drawItem(i, // index
55 true, // clear
56 false); // render transparent
57
58 }
59 frameWindow().clear();
60 }
61
62 }
63
64};
65
66#endif // TOGGLEMENU_HH