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-rw-r--r--src/Screen.hh6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Screen.hh b/src/Screen.hh
index 85d3ff7..72647a6 100644
--- a/src/Screen.hh
+++ b/src/Screen.hh
@@ -22,7 +22,7 @@
22// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23// DEALINGS IN THE SOFTWARE. 23// DEALINGS IN THE SOFTWARE.
24 24
25// $Id: Screen.hh,v 1.95 2003/05/13 14:02:48 fluxgen Exp $ 25// $Id: Screen.hh,v 1.96 2003/05/13 21:12:17 fluxgen Exp $
26 26
27#ifndef SCREEN_HH 27#ifndef SCREEN_HH
28#define SCREEN_HH 28#define SCREEN_HH
@@ -111,10 +111,11 @@ public:
111 111
112 inline Slit::Placement getSlitPlacement() const { return *resource.slit_placement; } 112 inline Slit::Placement getSlitPlacement() const { return *resource.slit_placement; }
113 inline Slit::Direction getSlitDirection() const { return *resource.slit_direction; } 113 inline Slit::Direction getSlitDirection() const { return *resource.slit_direction; }
114 inline Resource<int> &slitAlphaResource() { return resource.slit_alpha; }
114 inline void saveSlitPlacement(Slit::Placement p) { resource.slit_placement = p; } 115 inline void saveSlitPlacement(Slit::Placement p) { resource.slit_placement = p; }
115 inline void saveSlitDirection(Slit::Direction d) { resource.slit_direction = d; } 116 inline void saveSlitDirection(Slit::Direction d) { resource.slit_direction = d; }
116 inline void saveSlitAutoHide(bool t) { resource.slit_auto_hide = t; } 117 inline void saveSlitAutoHide(bool t) { resource.slit_auto_hide = t; }
117 118
118 inline unsigned int getSlitOnHead() const { return resource.slit_on_head; } 119 inline unsigned int getSlitOnHead() const { return resource.slit_on_head; }
119 inline void saveSlitOnHead(unsigned int h) { resource.slit_on_head = h; } 120 inline void saveSlitOnHead(unsigned int h) { resource.slit_on_head = h; }
120 121
@@ -411,6 +412,7 @@ private:
411 Resource<bool> slit_auto_hide; 412 Resource<bool> slit_auto_hide;
412 Resource<Slit::Placement> slit_placement; 413 Resource<Slit::Placement> slit_placement;
413 Resource<Slit::Direction> slit_direction; 414 Resource<Slit::Direction> slit_direction;
415 Resource<int> slit_alpha;
414 416
415 unsigned int slit_on_head; 417 unsigned int slit_on_head;
416 418