diff options
Diffstat (limited to 'src/FbTk')
-rw-r--r-- | src/FbTk/ColorLUT.cc | 187 | ||||
-rw-r--r-- | src/FbTk/ColorLUT.hh | 8 | ||||
-rw-r--r-- | src/FbTk/Texture.cc | 2 | ||||
-rw-r--r-- | src/FbTk/TextureRender.cc | 34 |
4 files changed, 209 insertions, 22 deletions
diff --git a/src/FbTk/ColorLUT.cc b/src/FbTk/ColorLUT.cc index 97af8aa..9bcabf7 100644 --- a/src/FbTk/ColorLUT.cc +++ b/src/FbTk/ColorLUT.cc | |||
@@ -1,4 +1,4 @@ | |||
1 | // ColorLUT.cc for Fluxbox Window Manager | 1 | // ColorLUT.cc for Fluxbox Window Manager |
2 | // Copyright (c) 2013 - Mathias Gumz <akira at fluxbox dot org> | 2 | // Copyright (c) 2013 - Mathias Gumz <akira at fluxbox dot org> |
3 | // | 3 | // |
4 | // Permission is hereby granted, free of charge, to any person obtaining a | 4 | // Permission is hereby granted, free of charge, to any person obtaining a |
@@ -22,6 +22,7 @@ | |||
22 | 22 | ||
23 | #include "ColorLUT.hh" | 23 | #include "ColorLUT.hh" |
24 | 24 | ||
25 | namespace FbTk { | ||
25 | 26 | ||
26 | // created by: | 27 | // created by: |
27 | // | 28 | // |
@@ -52,8 +53,7 @@ | |||
52 | // ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1)) | 53 | // ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1)) |
53 | // | 54 | // |
54 | 55 | ||
55 | namespace FbTk { | 56 | #if 0 // unused |
56 | |||
57 | const unsigned char ColorLUT::PRE_MULTIPLY_1_5[256] = { | 57 | const unsigned char ColorLUT::PRE_MULTIPLY_1_5[256] = { |
58 | 0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a, | 58 | 0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a, |
59 | 0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16, | 59 | 0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16, |
@@ -125,6 +125,7 @@ const unsigned char ColorLUT::PRE_MULTIPLY_1_125[256] = { | |||
125 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff | 125 | 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff |
126 | }; | 126 | }; |
127 | 127 | ||
128 | #endif | ||
128 | 129 | ||
129 | // ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2)) | 130 | // ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2)) |
130 | const unsigned char ColorLUT::PRE_MULTIPLY_0_75[256] = { | 131 | const unsigned char ColorLUT::PRE_MULTIPLY_0_75[256] = { |
@@ -162,5 +163,185 @@ const unsigned char ColorLUT::PRE_MULTIPLY_0_75[256] = { | |||
162 | 0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf | 163 | 0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf |
163 | }; | 164 | }; |
164 | 165 | ||
166 | |||
167 | |||
168 | // created by: | ||
169 | // | ||
170 | // #include <math.h> | ||
171 | // #include <stdlib.h> | ||
172 | // #include <unistd.h> | ||
173 | // | ||
174 | // int main(int argc, char const *argv[]) { | ||
175 | // | ||
176 | // size_t i; | ||
177 | // unsigned char c; | ||
178 | // unsigned int v; | ||
179 | // unsigned int s = 4; | ||
180 | // | ||
181 | // if (argc > 1) { | ||
182 | // s = atoi(argv[1]); | ||
183 | // } | ||
184 | // | ||
185 | // for (i = 0; i < 256; ++i) { | ||
186 | // v = i + ((0xff - i) / s); | ||
187 | // c = (unsigned char)v; | ||
188 | // write(1, &c, 1); | ||
189 | // } | ||
190 | // | ||
191 | // return 0; | ||
192 | // } | ||
193 | // | ||
194 | // math behind: | ||
195 | // | ||
196 | // rgb-color-space forms a cube. to make | ||
197 | // something "brighter" one has to nudge a | ||
198 | // given color towards "white" (255, 255, 255). | ||
199 | // we use simple vector math to do this: | ||
200 | // | ||
201 | // (nred ) (red ) ((255) (red )) | ||
202 | // (ngreen) = (green) + s * ((255) - (green)) | ||
203 | // (nblue ) (blue ) ((255) (blue )) | ||
204 | // | ||
205 | // this approach is better than just multiplying | ||
206 | // a given color by a factor (ColorLUT::PRE_MULTIPLY*) | ||
207 | // example: | ||
208 | // | ||
209 | // brighten_via_premultiply_*(#ff0000) = #ff0000 | ||
210 | // brighten_via_brighter_4(#ff0000) = #ffef3f | ||
211 | // | ||
212 | // right now the calculation of 's' is pretty | ||
213 | // straightforward: it is just 1/nth of the length | ||
214 | // of the vector-component. a more precise approach | ||
215 | // would calculate the length of the vector via | ||
216 | // sqrt(red * red + green * green + blue * blue) and | ||
217 | // scale that value down, allthough this would | ||
218 | // need either adhoc-computation or a more advanced | ||
219 | // lookup-table. right now the simple approach is | ||
220 | // sufficient. | ||
221 | // | ||
222 | // to make a color "darker" one has to nudge the | ||
223 | // color towards "black" (0, 0, 0). the formula | ||
224 | // from above changes to | ||
225 | // | ||
226 | // (nred) = (0) + s * ((red) - 0) | ||
227 | // ... | ||
228 | // | ||
229 | // which simplifies down to (s * red) .. which is | ||
230 | // covered by PRE_MULTIPLY_0_75 already. | ||
231 | |||
232 | |||
233 | // ./a.out 4 | xxd -i -c 8 | ||
234 | const unsigned char ColorLUT::BRIGHTER_4[256] = { | ||
235 | 0x3f, 0x40, 0x41, 0x42, 0x42, 0x43, 0x44, 0x45, | ||
236 | 0x45, 0x46, 0x47, 0x48, 0x48, 0x49, 0x4a, 0x4b, | ||
237 | 0x4b, 0x4c, 0x4d, 0x4e, 0x4e, 0x4f, 0x50, 0x51, | ||
238 | 0x51, 0x52, 0x53, 0x54, 0x54, 0x55, 0x56, 0x57, | ||
239 | 0x57, 0x58, 0x59, 0x5a, 0x5a, 0x5b, 0x5c, 0x5d, | ||
240 | 0x5d, 0x5e, 0x5f, 0x60, 0x60, 0x61, 0x62, 0x63, | ||
241 | 0x63, 0x64, 0x65, 0x66, 0x66, 0x67, 0x68, 0x69, | ||
242 | 0x69, 0x6a, 0x6b, 0x6c, 0x6c, 0x6d, 0x6e, 0x6f, | ||
243 | 0x6f, 0x70, 0x71, 0x72, 0x72, 0x73, 0x74, 0x75, | ||
244 | 0x75, 0x76, 0x77, 0x78, 0x78, 0x79, 0x7a, 0x7b, | ||
245 | 0x7b, 0x7c, 0x7d, 0x7e, 0x7e, 0x7f, 0x80, 0x81, | ||
246 | 0x81, 0x82, 0x83, 0x84, 0x84, 0x85, 0x86, 0x87, | ||
247 | 0x87, 0x88, 0x89, 0x8a, 0x8a, 0x8b, 0x8c, 0x8d, | ||
248 | 0x8d, 0x8e, 0x8f, 0x90, 0x90, 0x91, 0x92, 0x93, | ||
249 | 0x93, 0x94, 0x95, 0x96, 0x96, 0x97, 0x98, 0x99, | ||
250 | 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, | ||
251 | 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, | ||
252 | 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, | ||
253 | 0xab, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb1, | ||
254 | 0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb6, 0xb7, | ||
255 | 0xb7, 0xb8, 0xb9, 0xba, 0xba, 0xbb, 0xbc, 0xbd, | ||
256 | 0xbd, 0xbe, 0xbf, 0xc0, 0xc0, 0xc1, 0xc2, 0xc3, | ||
257 | 0xc3, 0xc4, 0xc5, 0xc6, 0xc6, 0xc7, 0xc8, 0xc9, | ||
258 | 0xc9, 0xca, 0xcb, 0xcc, 0xcc, 0xcd, 0xce, 0xcf, | ||
259 | 0xcf, 0xd0, 0xd1, 0xd2, 0xd2, 0xd3, 0xd4, 0xd5, | ||
260 | 0xd5, 0xd6, 0xd7, 0xd8, 0xd8, 0xd9, 0xda, 0xdb, | ||
261 | 0xdb, 0xdc, 0xdd, 0xde, 0xde, 0xdf, 0xe0, 0xe1, | ||
262 | 0xe1, 0xe2, 0xe3, 0xe4, 0xe4, 0xe5, 0xe6, 0xe7, | ||
263 | 0xe7, 0xe8, 0xe9, 0xea, 0xea, 0xeb, 0xec, 0xed, | ||
264 | 0xed, 0xee, 0xef, 0xf0, 0xf0, 0xf1, 0xf2, 0xf3, | ||
265 | 0xf3, 0xf4, 0xf5, 0xf6, 0xf6, 0xf7, 0xf8, 0xf9, | ||
266 | 0xf9, 0xfa, 0xfb, 0xfc, 0xfc, 0xfd, 0xfe, 0xff | ||
267 | }; | ||
268 | |||
269 | // ./a.out 8 | xxd -i -c 8 | ||
270 | const unsigned char ColorLUT::BRIGHTER_8[256] = { | ||
271 | 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, | ||
272 | 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, | ||
273 | 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, | ||
274 | 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, | ||
275 | 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, | ||
276 | 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, | ||
277 | 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, | ||
278 | 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, | ||
279 | 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, | ||
280 | 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, | ||
281 | 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, | ||
282 | 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, | ||
283 | 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, | ||
284 | 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, | ||
285 | 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, | ||
286 | 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, | ||
287 | 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, | ||
288 | 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, | ||
289 | 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, | ||
290 | 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, | ||
291 | 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, | ||
292 | 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, | ||
293 | 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, | ||
294 | 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, | ||
295 | 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, | ||
296 | 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, | ||
297 | 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, | ||
298 | 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, | ||
299 | 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, | ||
300 | 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, | ||
301 | 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, | ||
302 | 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff | ||
303 | }; | ||
304 | |||
305 | #if 0 // unused | ||
306 | |||
307 | // ./a.out 4 | xxd -i -c 8 | ||
308 | const unsigned char ColorLUT::BRIGHTER_16[256] = { | ||
309 | 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, | ||
310 | 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, | ||
311 | 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, | ||
312 | 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, | ||
313 | 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, | ||
314 | 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, | ||
315 | 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, | ||
316 | 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, | ||
317 | 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, | ||
318 | 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, | ||
319 | 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, | ||
320 | 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, | ||
321 | 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, | ||
322 | 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, | ||
323 | 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, | ||
324 | 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, | ||
325 | 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, | ||
326 | 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, | ||
327 | 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, | ||
328 | 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, | ||
329 | 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, | ||
330 | 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, | ||
331 | 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, | ||
332 | 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, | ||
333 | 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, | ||
334 | 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, | ||
335 | 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, | ||
336 | 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, | ||
337 | 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, | ||
338 | 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, | ||
339 | 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, | ||
340 | 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff | ||
341 | }; | ||
342 | |||
343 | #endif | ||
344 | |||
345 | |||
165 | } | 346 | } |
166 | 347 | ||
diff --git a/src/FbTk/ColorLUT.hh b/src/FbTk/ColorLUT.hh index 66b8493..a9ff410 100644 --- a/src/FbTk/ColorLUT.hh +++ b/src/FbTk/ColorLUT.hh | |||
@@ -24,10 +24,18 @@ namespace FbTk { | |||
24 | 24 | ||
25 | namespace ColorLUT { | 25 | namespace ColorLUT { |
26 | 26 | ||
27 | #if 0 // unused | ||
27 | extern const unsigned char PRE_MULTIPLY_1_5[256]; | 28 | extern const unsigned char PRE_MULTIPLY_1_5[256]; |
28 | extern const unsigned char PRE_MULTIPLY_1_125[256]; | 29 | extern const unsigned char PRE_MULTIPLY_1_125[256]; |
30 | #endif | ||
29 | extern const unsigned char PRE_MULTIPLY_0_75[256]; | 31 | extern const unsigned char PRE_MULTIPLY_0_75[256]; |
30 | 32 | ||
33 | extern const unsigned char BRIGHTER_4[256]; | ||
34 | extern const unsigned char BRIGHTER_8[256]; | ||
35 | #if 0 // unused | ||
36 | extern const unsigned char BRIGHTER_16[256]; | ||
37 | #endif | ||
38 | |||
31 | } | 39 | } |
32 | 40 | ||
33 | } | 41 | } |
diff --git a/src/FbTk/Texture.cc b/src/FbTk/Texture.cc index da45bc4..888b3c7 100644 --- a/src/FbTk/Texture.cc +++ b/src/FbTk/Texture.cc | |||
@@ -37,7 +37,7 @@ | |||
37 | namespace { | 37 | namespace { |
38 | 38 | ||
39 | unsigned short inline brighten(unsigned short c) { | 39 | unsigned short inline brighten(unsigned short c) { |
40 | return 0x101 * FbTk::ColorLUT::PRE_MULTIPLY_1_5[c]; | 40 | return 0x101 * FbTk::ColorLUT::BRIGHTER_8[c]; |
41 | } | 41 | } |
42 | 42 | ||
43 | unsigned short inline darken(unsigned short c) { | 43 | unsigned short inline darken(unsigned short c) { |
diff --git a/src/FbTk/TextureRender.cc b/src/FbTk/TextureRender.cc index f1addb4..8c7087f 100644 --- a/src/FbTk/TextureRender.cc +++ b/src/FbTk/TextureRender.cc | |||
@@ -49,9 +49,9 @@ using std::endl; | |||
49 | using std::string; | 49 | using std::string; |
50 | using std::max; | 50 | using std::max; |
51 | using std::min; | 51 | using std::min; |
52 | using FbTk::ColorLUT::PRE_MULTIPLY_1_5; | ||
53 | using FbTk::ColorLUT::PRE_MULTIPLY_1_125; | ||
54 | using FbTk::ColorLUT::PRE_MULTIPLY_0_75; | 52 | using FbTk::ColorLUT::PRE_MULTIPLY_0_75; |
53 | using FbTk::ColorLUT::BRIGHTER_4; | ||
54 | using FbTk::ColorLUT::BRIGHTER_8; | ||
55 | 55 | ||
56 | namespace FbTk { | 56 | namespace FbTk { |
57 | 57 | ||
@@ -65,19 +65,17 @@ struct RGBA { | |||
65 | // simple function-pointers for interlace-code | 65 | // simple function-pointers for interlace-code |
66 | // (and avoid *this 'overhead') | 66 | // (and avoid *this 'overhead') |
67 | 67 | ||
68 | // 1.5 of current value, clamp to ~0 (0xff) | ||
69 | static void brighten_1_5(RGBA& color) { | ||
70 | color.r = PRE_MULTIPLY_1_5[color.r]; | ||
71 | color.g = PRE_MULTIPLY_1_5[color.g]; | ||
72 | color.b = PRE_MULTIPLY_1_5[color.b]; | ||
73 | } | ||
74 | 68 | ||
69 | static void brighten_4(RGBA& color) { | ||
70 | color.r = BRIGHTER_4[color.r]; | ||
71 | color.g = BRIGHTER_4[color.g]; | ||
72 | color.b = BRIGHTER_4[color.b]; | ||
73 | } | ||
75 | 74 | ||
76 | // 1.125 of current value | 75 | static void brighten_8(RGBA& color) { |
77 | static void brighten_1_125(RGBA& color) { | 76 | color.r = BRIGHTER_8[color.r]; |
78 | color.r = PRE_MULTIPLY_1_125[color.r]; | 77 | color.g = BRIGHTER_8[color.g]; |
79 | color.g = PRE_MULTIPLY_1_125[color.g]; | 78 | color.b = BRIGHTER_8[color.b]; |
80 | color.b = PRE_MULTIPLY_1_125[color.b]; | ||
81 | } | 79 | } |
82 | 80 | ||
83 | // 0.75 of old value | 81 | // 0.75 of old value |
@@ -93,7 +91,7 @@ struct RGBA { | |||
93 | }; | 91 | }; |
94 | 92 | ||
95 | const RGBA::colorFunc RGBA::pseudoInterlaceFuncs[2] = { | 93 | const RGBA::colorFunc RGBA::pseudoInterlaceFuncs[2] = { |
96 | RGBA::brighten_1_125, | 94 | RGBA::brighten_4, |
97 | RGBA::darken | 95 | RGBA::darken |
98 | }; | 96 | }; |
99 | 97 | ||
@@ -287,13 +285,13 @@ void renderBevel1(bool interlaced, | |||
287 | // brighten top line and first pixel of the | 285 | // brighten top line and first pixel of the |
288 | // 2nd line | 286 | // 2nd line |
289 | for (i = 0; i < width + 1; ++i) { | 287 | for (i = 0; i < width + 1; ++i) { |
290 | FbTk::RGBA::brighten_1_5(rgba[i]); | 288 | FbTk::RGBA::brighten_4(rgba[i]); |
291 | } | 289 | } |
292 | 290 | ||
293 | // bright and darken left and right border | 291 | // bright and darken left and right border |
294 | for (i = 2 * width - 1; i < s - width; i += width) { | 292 | for (i = 2 * width - 1; i < s - width; i += width) { |
295 | FbTk::RGBA::darken(rgba[i]); // right border | 293 | FbTk::RGBA::darken(rgba[i]); // right border |
296 | FbTk::RGBA::brighten_1_5(rgba[i + 1]); // left border on the next line | 294 | FbTk::RGBA::brighten_4(rgba[i + 1]); // left border on the next line |
297 | } | 295 | } |
298 | 296 | ||
299 | // darken bottom line, except the first pixel | 297 | // darken bottom line, except the first pixel |
@@ -331,14 +329,14 @@ void renderBevel2(bool interlaced, | |||
331 | 329 | ||
332 | // top line, but stop 2 pixels before right border | 330 | // top line, but stop 2 pixels before right border |
333 | for (i = (width + 1); i < ((2 * width) - 2); i++) { | 331 | for (i = (width + 1); i < ((2 * width) - 2); i++) { |
334 | FbTk::RGBA::brighten_1_5(rgba[i]); | 332 | FbTk::RGBA::brighten_4(rgba[i]); |
335 | } | 333 | } |
336 | 334 | ||
337 | // first darken the right border, then brighten the | 335 | // first darken the right border, then brighten the |
338 | // left border | 336 | // left border |
339 | for ( ; i < (s - (2 * width) - 1); i += width) { | 337 | for ( ; i < (s - (2 * width) - 1); i += width) { |
340 | FbTk::RGBA::darken(rgba[i]); | 338 | FbTk::RGBA::darken(rgba[i]); |
341 | FbTk::RGBA::brighten_1_5(rgba[i + 3]); | 339 | FbTk::RGBA::brighten_4(rgba[i + 3]); |
342 | } | 340 | } |
343 | 341 | ||
344 | // bottom line | 342 | // bottom line |