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-rw-r--r--src/FbTk/MultLayers.cc14
-rw-r--r--src/FbTk/XLayer.cc22
-rw-r--r--src/FbTk/XLayerItem.cc16
-rw-r--r--src/FbTk/XLayerItem.hh13
4 files changed, 34 insertions, 31 deletions
diff --git a/src/FbTk/MultLayers.cc b/src/FbTk/MultLayers.cc
index dab1ef8..fea4dae 100644
--- a/src/FbTk/MultLayers.cc
+++ b/src/FbTk/MultLayers.cc
@@ -20,7 +20,7 @@
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21// DEALINGS IN THE SOFTWARE. 21// DEALINGS IN THE SOFTWARE.
22 22
23// $Id: MultLayers.cc,v 1.5 2003/02/09 14:11:13 rathnor Exp $ 23// $Id: MultLayers.cc,v 1.6 2003/02/18 15:08:12 rathnor Exp $
24 24
25#include "MultLayers.hh" 25#include "MultLayers.hh"
26#include "XLayer.hh" 26#include "XLayer.hh"
@@ -151,10 +151,7 @@ void MultLayers::moveToLayer(XLayerItem &item, int layernum) {
151 151
152void MultLayers::restack() { 152void MultLayers::restack() {
153 153
154 int layernum=0, winnum=0, size=0; 154 int layernum=0, winnum=0, size = this->size();
155 for (; layernum < m_layers.size(); layernum++) {
156 size += m_layers[layernum]->countWindows();
157 }
158 155
159 Window *winlist = new Window[size]; 156 Window *winlist = new Window[size];
160 for (layernum=0; layernum < m_layers.size(); layernum++) { 157 for (layernum=0; layernum < m_layers.size(); layernum++) {
@@ -166,13 +163,14 @@ void MultLayers::restack() {
166 for (; it != it_end; ++it) { 163 for (; it != it_end; ++it) {
167 XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin(); 164 XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin();
168 XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end(); 165 XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end();
169 for (; wit != wit_end; ++wit, winnum++) { 166 for (; wit != wit_end; ++wit) {
170 winlist[winnum] = (*wit); 167 if ((*wit)->window())
168 winlist[winnum++] = (*wit)->window();
171 } 169 }
172 } 170 }
173 } 171 }
174 172
175 XRestackWindows(FbTk::App::instance()->display(), winlist, size); 173 XRestackWindows(FbTk::App::instance()->display(), winlist, winnum);
176 174
177 delete [] winlist; 175 delete [] winlist;
178} 176}
diff --git a/src/FbTk/XLayer.cc b/src/FbTk/XLayer.cc
index b5e9756..43bd76c 100644
--- a/src/FbTk/XLayer.cc
+++ b/src/FbTk/XLayer.cc
@@ -20,7 +20,7 @@
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21// DEALINGS IN THE SOFTWARE. 21// DEALINGS IN THE SOFTWARE.
22 22
23// $Id: XLayer.cc,v 1.5 2003/02/09 14:11:14 rathnor Exp $ 23// $Id: XLayer.cc,v 1.6 2003/02/18 15:08:12 rathnor Exp $
24 24
25#include "XLayer.hh" 25#include "XLayer.hh"
26#include "XLayerItem.hh" 26#include "XLayerItem.hh"
@@ -53,12 +53,13 @@ void XLayer::restack() {
53 for (size_t i=0; it != it_end; ++it, i++) { 53 for (size_t i=0; it != it_end; ++it, i++) {
54 XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin(); 54 XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin();
55 XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end(); 55 XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end();
56 for (; wit != wit_end; ++wit, j++) { 56 for (; wit != wit_end; ++wit) {
57 winlist[j] = (*wit); 57 if ((*wit)->window())
58 winlist[j++] = (*wit)->window();
58 } 59 }
59 } 60 }
60 61
61 XRestackWindows(FbTk::App::instance()->display(), winlist, num_windows); 62 XRestackWindows(FbTk::App::instance()->display(), winlist, j);
62 63
63 delete [] winlist; 64 delete [] winlist;
64 65
@@ -84,7 +85,8 @@ void XLayer::stackBelowItem(XLayerItem *item, XLayerItem *above) {
84 // if there are no windows provided for above us, 85 // if there are no windows provided for above us,
85 // then we must have to go right to the top of the stack 86 // then we must have to go right to the top of the stack
86 if (!above) { // must need to go right to top 87 if (!above) { // must need to go right to top
87 XRaiseWindow(FbTk::App::instance()->display(), item->getWindows().front()); 88 if (item->getWindows().front()->window())
89 XRaiseWindow(FbTk::App::instance()->display(), item->getWindows().front()->window());
88 90
89 // if this XLayerItem has more than one window, 91 // if this XLayerItem has more than one window,
90 // then we'll stack the rest in under the front one too 92 // then we'll stack the rest in under the front one too
@@ -105,18 +107,20 @@ void XLayer::stackBelowItem(XLayerItem *item, XLayerItem *above) {
105 winnum = 1; 107 winnum = 1;
106 size = num+1; 108 size = num+1;
107 winlist = new Window[size]; 109 winlist = new Window[size];
108 winlist[0] = above->getWindows().back(); 110 // assume that above's window exists
111 winlist[0] = above->getWindows().back()->window();
109 } 112 }
110 113
111 // fill the rest of the array 114 // fill the rest of the array
112 XLayerItem::Windows::iterator it = item->getWindows().begin(); 115 XLayerItem::Windows::iterator it = item->getWindows().begin();
113 XLayerItem::Windows::iterator it_end = item->getWindows().end(); 116 XLayerItem::Windows::iterator it_end = item->getWindows().end();
114 for (; it != it_end; ++it, winnum++) { 117 for (; it != it_end; ++it) {
115 winlist[winnum] = (*it); 118 if ((*it)->window())
119 winlist[winnum++] = (*it)->window();
116 } 120 }
117 121
118 // stack the windows 122 // stack the windows
119 XRestackWindows(FbTk::App::instance()->display(), winlist, size); 123 XRestackWindows(FbTk::App::instance()->display(), winlist, winnum);
120 124
121 delete [] winlist; 125 delete [] winlist;
122 126
diff --git a/src/FbTk/XLayerItem.cc b/src/FbTk/XLayerItem.cc
index abbbd61..3a3f444 100644
--- a/src/FbTk/XLayerItem.cc
+++ b/src/FbTk/XLayerItem.cc
@@ -20,16 +20,16 @@
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21// DEALINGS IN THE SOFTWARE. 21// DEALINGS IN THE SOFTWARE.
22 22
23// $Id: XLayerItem.cc,v 1.5 2003/02/09 14:11:14 rathnor Exp $ 23// $Id: XLayerItem.cc,v 1.6 2003/02/18 15:08:12 rathnor Exp $
24 24
25#include "XLayerItem.hh" 25#include "XLayerItem.hh"
26#include "XLayer.hh" 26#include "XLayer.hh"
27 27
28using namespace FbTk; 28using namespace FbTk;
29 29
30XLayerItem::XLayerItem(Window win, XLayer &layer) : 30XLayerItem::XLayerItem(FbWindow &win, XLayer &layer) :
31 m_layer(&layer), m_layeriterator(0) { 31 m_layer(&layer), m_layeriterator(0) {
32 m_windows.push_front(win); 32 m_windows.push_front(&win);
33 m_layer->insert(*this); 33 m_layer->insert(*this);
34} 34}
35 35
@@ -76,21 +76,21 @@ void XLayerItem::moveToLayer(int layernum) {
76 m_layer->moveToLayer(*this, layernum); 76 m_layer->moveToLayer(*this, layernum);
77} 77}
78 78
79void XLayerItem::addWindow(Window win) { 79void XLayerItem::addWindow(FbWindow &win) {
80 // I'd like to think we can trust ourselves that it won't be added twice... 80 // I'd like to think we can trust ourselves that it won't be added twice...
81 // Otherwise we're always scanning through the list. 81 // Otherwise we're always scanning through the list.
82 m_windows.push_back(win); 82 m_windows.push_back(&win);
83} 83}
84 84
85void XLayerItem::removeWindow(Window win) { 85void XLayerItem::removeWindow(FbWindow &win) {
86 // I'd like to think we can trust ourselves that it won't be added twice... 86 // I'd like to think we can trust ourselves that it won't be added twice...
87 // Otherwise we're always scanning through the list. 87 // Otherwise we're always scanning through the list.
88 88
89 XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), win); 89 XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win);
90 m_windows.erase(it); 90 m_windows.erase(it);
91} 91}
92 92
93void XLayerItem::bringToTop(Window win) { 93void XLayerItem::bringToTop(FbWindow &win) {
94 removeWindow(win); 94 removeWindow(win);
95 addWindow(win); 95 addWindow(win);
96} 96}
diff --git a/src/FbTk/XLayerItem.hh b/src/FbTk/XLayerItem.hh
index b3fa9ca..1998382 100644
--- a/src/FbTk/XLayerItem.hh
+++ b/src/FbTk/XLayerItem.hh
@@ -20,7 +20,7 @@
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21// DEALINGS IN THE SOFTWARE. 21// DEALINGS IN THE SOFTWARE.
22 22
23// $Id: XLayerItem.hh,v 1.5 2003/02/09 14:11:14 rathnor Exp $ 23// $Id: XLayerItem.hh,v 1.6 2003/02/18 15:08:12 rathnor Exp $
24 24
25#ifndef FBTK_XLAYERITEM_HH 25#ifndef FBTK_XLAYERITEM_HH
26#define FBTK_XLAYERITEM_HH 26#define FBTK_XLAYERITEM_HH
@@ -28,6 +28,7 @@
28#include "LayerItem.hh" 28#include "LayerItem.hh"
29#include "XLayer.hh" 29#include "XLayer.hh"
30#include "NotCopyable.hh" 30#include "NotCopyable.hh"
31#include "FbWindow.hh"
31 32
32#include <X11/Xlib.h> 33#include <X11/Xlib.h>
33 34
@@ -36,9 +37,9 @@ namespace FbTk {
36 37
37class XLayerItem : public LayerItem, private NotCopyable { 38class XLayerItem : public LayerItem, private NotCopyable {
38public: 39public:
39 typedef std::list<Window> Windows; 40 typedef std::list<FbWindow *> Windows;
40 41
41 XLayerItem(Window win, XLayer &layer); 42 XLayerItem(FbWindow &win, XLayer &layer);
42 ~XLayerItem(); 43 ~XLayerItem();
43 44
44 void setLayer(XLayer &layer); 45 void setLayer(XLayer &layer);
@@ -65,11 +66,11 @@ public:
65 66
66 // an XLayerItem holds several windows that are equivalent in a layer 67 // an XLayerItem holds several windows that are equivalent in a layer
67 // (i.e. if one is raised, then they should all be). 68 // (i.e. if one is raised, then they should all be).
68 void addWindow(Window win); 69 void addWindow(FbWindow &win);
69 void removeWindow(Window win); 70 void removeWindow(FbWindow &win);
70 71
71 // using this you can bring one window to the top of this item (equivalent to add then remove) 72 // using this you can bring one window to the top of this item (equivalent to add then remove)
72 void bringToTop(Window win); 73 void bringToTop(FbWindow &win);
73 74
74 Windows &getWindows() { return m_windows; } 75 Windows &getWindows() { return m_windows; }
75 size_t numWindows() const { return m_windows.size(); } 76 size_t numWindows() const { return m_windows.size(); }