diff options
-rw-r--r-- | src/FbTk/Signal.hh | 49 | ||||
-rw-r--r-- | src/FbTk/Slot.hh | 275 |
2 files changed, 70 insertions, 254 deletions
diff --git a/src/FbTk/Signal.hh b/src/FbTk/Signal.hh index 79d001f..71a4d6e 100644 --- a/src/FbTk/Signal.hh +++ b/src/FbTk/Signal.hh | |||
@@ -22,6 +22,7 @@ | |||
22 | #ifndef FBTK_SIGNAL_HH | 22 | #ifndef FBTK_SIGNAL_HH |
23 | #define FBTK_SIGNAL_HH | 23 | #define FBTK_SIGNAL_HH |
24 | 24 | ||
25 | #include "RefCount.hh" | ||
25 | #include "Slot.hh" | 26 | #include "Slot.hh" |
26 | #include <list> | 27 | #include <list> |
27 | #include <map> | 28 | #include <map> |
@@ -49,7 +50,7 @@ public: | |||
49 | }; | 50 | }; |
50 | 51 | ||
51 | /// Do not use this type outside this class | 52 | /// Do not use this type outside this class |
52 | typedef std::list<SlotHolder> SlotList; | 53 | typedef std::list<RefCount<SlotBase> > SlotList; |
53 | 54 | ||
54 | typedef SlotList::iterator Iterator; | 55 | typedef SlotList::iterator Iterator; |
55 | typedef Iterator SlotID; | 56 | typedef Iterator SlotID; |
@@ -91,7 +92,7 @@ protected: | |||
91 | Iterator end() { return m_slots.end(); } | 92 | Iterator end() { return m_slots.end(); } |
92 | 93 | ||
93 | /// Connect a slot to this signal. Must only be called by child classes. | 94 | /// Connect a slot to this signal. Must only be called by child classes. |
94 | SlotID connect(const SlotHolder& slot) { | 95 | SlotID connect(const RefCount<SlotBase>& slot) { |
95 | return m_slots.insert(m_slots.end(), slot); | 96 | return m_slots.insert(m_slots.end(), slot); |
96 | } | 97 | } |
97 | 98 | ||
@@ -111,16 +112,17 @@ template <typename ReturnType, | |||
111 | typename Arg1 = SigImpl::EmptyArg, typename Arg2 = SigImpl::EmptyArg, typename Arg3 = SigImpl::EmptyArg > | 112 | typename Arg1 = SigImpl::EmptyArg, typename Arg2 = SigImpl::EmptyArg, typename Arg3 = SigImpl::EmptyArg > |
112 | class Signal: public SigImpl::SignalHolder { | 113 | class Signal: public SigImpl::SignalHolder { |
113 | public: | 114 | public: |
114 | typedef SigImpl::Slot3<ReturnType, Arg1, Arg2, Arg3> SlotType; | ||
115 | |||
116 | void emit(Arg1 arg1, Arg2 arg2, Arg3 arg3) { | 115 | void emit(Arg1 arg1, Arg2 arg2, Arg3 arg3) { |
117 | for ( Iterator it = begin(); it != end(); ++it ) { | 116 | for ( Iterator it = begin(); it != end(); ++it ) { |
118 | static_cast<SlotType&>(*it)(arg1, arg2, arg3); | 117 | static_cast<SigImpl::SlotBase3<ReturnType, Arg1, Arg2, Arg3> &>(**it)(arg1, arg2, arg3); |
119 | } | 118 | } |
120 | } | 119 | } |
121 | 120 | ||
122 | SlotID connect(const SlotType& slot) { | 121 | template<typename Functor> |
123 | return SignalHolder::connect(slot); | 122 | SlotID connect(const Functor& functor) { |
123 | return SignalHolder::connect(FbTk::RefCount<SigImpl::SlotBase>( | ||
124 | new SigImpl::Slot3<ReturnType, Arg1, Arg2, Arg3, Functor>(functor) | ||
125 | )); | ||
124 | } | 126 | } |
125 | }; | 127 | }; |
126 | 128 | ||
@@ -128,16 +130,17 @@ public: | |||
128 | template <typename ReturnType, typename Arg1, typename Arg2> | 130 | template <typename ReturnType, typename Arg1, typename Arg2> |
129 | class Signal<ReturnType, Arg1, Arg2, SigImpl::EmptyArg>: public SigImpl::SignalHolder { | 131 | class Signal<ReturnType, Arg1, Arg2, SigImpl::EmptyArg>: public SigImpl::SignalHolder { |
130 | public: | 132 | public: |
131 | typedef SigImpl::Slot2<ReturnType, Arg1, Arg2> SlotType; | ||
132 | |||
133 | void emit(Arg1 arg1, Arg2 arg2) { | 133 | void emit(Arg1 arg1, Arg2 arg2) { |
134 | for ( Iterator it = begin(); it != end(); ++it ) { | 134 | for ( Iterator it = begin(); it != end(); ++it ) { |
135 | static_cast<SlotType&>(*it)(arg1, arg2); | 135 | static_cast<SigImpl::SlotBase2<ReturnType, Arg1, Arg2> &>(**it)(arg1, arg2); |
136 | } | 136 | } |
137 | } | 137 | } |
138 | 138 | ||
139 | SlotID connect(const SlotType& slot) { | 139 | template<typename Functor> |
140 | return SignalHolder::connect(slot); | 140 | SlotID connect(const Functor& functor) { |
141 | return SignalHolder::connect(FbTk::RefCount<SigImpl::SlotBase>( | ||
142 | new SigImpl::Slot2<ReturnType, Arg1, Arg2, Functor>(functor) | ||
143 | )); | ||
141 | } | 144 | } |
142 | }; | 145 | }; |
143 | 146 | ||
@@ -145,16 +148,17 @@ public: | |||
145 | template <typename ReturnType, typename Arg1> | 148 | template <typename ReturnType, typename Arg1> |
146 | class Signal<ReturnType, Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SignalHolder { | 149 | class Signal<ReturnType, Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SignalHolder { |
147 | public: | 150 | public: |
148 | typedef SigImpl::Slot1<ReturnType, Arg1> SlotType; | ||
149 | |||
150 | void emit(Arg1 arg) { | 151 | void emit(Arg1 arg) { |
151 | for ( Iterator it = begin(); it != end(); ++it ) { | 152 | for ( Iterator it = begin(); it != end(); ++it ) { |
152 | static_cast<SlotType&>(*it)(arg); | 153 | static_cast<SigImpl::SlotBase1<ReturnType, Arg1> &>(**it)(arg); |
153 | } | 154 | } |
154 | } | 155 | } |
155 | 156 | ||
156 | SlotID connect(const SlotType& slot) { | 157 | template<typename Functor> |
157 | return SignalHolder::connect(slot); | 158 | SlotID connect(const Functor& functor) { |
159 | return SignalHolder::connect(FbTk::RefCount<SigImpl::SlotBase>( | ||
160 | new SigImpl::Slot1<ReturnType, Arg1, Functor>(functor) | ||
161 | )); | ||
158 | } | 162 | } |
159 | }; | 163 | }; |
160 | 164 | ||
@@ -162,16 +166,17 @@ public: | |||
162 | template <typename ReturnType> | 166 | template <typename ReturnType> |
163 | class Signal<ReturnType, SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SignalHolder { | 167 | class Signal<ReturnType, SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SignalHolder { |
164 | public: | 168 | public: |
165 | typedef SigImpl::Slot0<ReturnType> SlotType; | ||
166 | |||
167 | void emit() { | 169 | void emit() { |
168 | for ( Iterator it = begin(); it != end(); ++it ) { | 170 | for ( Iterator it = begin(); it != end(); ++it ) { |
169 | static_cast<SlotType&>(*it)(); | 171 | static_cast<SigImpl::SlotBase0<ReturnType> &>(**it)(); |
170 | } | 172 | } |
171 | } | 173 | } |
172 | 174 | ||
173 | SlotID connect(const SlotType& slot) { | 175 | template<typename Functor> |
174 | return SignalHolder::connect(slot); | 176 | SlotID connect(const Functor& functor) { |
177 | return SignalHolder::connect(FbTk::RefCount<SigImpl::SlotBase>( | ||
178 | new SigImpl::Slot0<ReturnType, Functor>(functor) | ||
179 | )); | ||
175 | } | 180 | } |
176 | }; | 181 | }; |
177 | 182 | ||
diff --git a/src/FbTk/Slot.hh b/src/FbTk/Slot.hh index 9080d53..3daca4e 100644 --- a/src/FbTk/Slot.hh +++ b/src/FbTk/Slot.hh | |||
@@ -27,268 +27,79 @@ namespace FbTk { | |||
27 | /// \namespace Implementation details for signals, do not use anything in this namespace | 27 | /// \namespace Implementation details for signals, do not use anything in this namespace |
28 | namespace SigImpl { | 28 | namespace SigImpl { |
29 | 29 | ||
30 | class CallbackHolder; | 30 | class SlotBase { |
31 | |||
32 | /// Placeholder type for typed callbacks | ||
33 | typedef void* (*CallbackFunc)(void *); | ||
34 | /// Clone function callback type for cloning typed callback holders | ||
35 | typedef CallbackHolder* (*CloneFunc)(CallbackHolder*); | ||
36 | /// Kill function callback type for destroying type specific information in | ||
37 | /// FunctorHolder | ||
38 | typedef void (*KillFunc)(CallbackHolder*); | ||
39 | |||
40 | /// Holds clone, functor callback, and the kill function for FunctorHolder. | ||
41 | class CallbackHolder { | ||
42 | public: | 31 | public: |
43 | /** | 32 | virtual ~SlotBase() {} |
44 | * @param callback The callback to call when a slot receives a signal. | ||
45 | * @param clone The callback to use for cloning a type specific instance of | ||
46 | * this classinstance. | ||
47 | * @param kill The callback that knows how to free the memory in type | ||
48 | * specific instance of this class. | ||
49 | */ | ||
50 | CallbackHolder(CallbackFunc callback, | ||
51 | CloneFunc clone, | ||
52 | KillFunc kill): | ||
53 | m_callback(callback), | ||
54 | m_kill(kill), | ||
55 | m_clone(clone) { } | ||
56 | |||
57 | ~CallbackHolder() { | ||
58 | (*m_kill)(this); | ||
59 | } | ||
60 | |||
61 | /// @return a clone of this instance | ||
62 | CallbackHolder* clone() { | ||
63 | return (*m_clone)(this); | ||
64 | } | ||
65 | |||
66 | /// \c Callback to \c Functor specific callback | ||
67 | CallbackFunc m_callback; | ||
68 | |||
69 | protected: | ||
70 | |||
71 | CallbackHolder& operator = (const CallbackHolder& other) { | ||
72 | if ( this == &other ) { | ||
73 | return *this; | ||
74 | } | ||
75 | m_callback = other.m_callback; | ||
76 | m_clone = other.m_clone; | ||
77 | m_kill = other.m_kill; | ||
78 | |||
79 | return *this; | ||
80 | } | ||
81 | |||
82 | CallbackHolder(const CallbackHolder& other) { | ||
83 | *this = other; | ||
84 | } | ||
85 | |||
86 | private: | ||
87 | /// This function is called to kill this instance | ||
88 | KillFunc m_kill; | ||
89 | /// Functions that knows how to clone a specific \c Functor type | ||
90 | CloneFunc m_clone; | ||
91 | }; | 33 | }; |
92 | 34 | ||
93 | 35 | template<typename ReturnType> | |
94 | /// Holds the functor and creates a clone callback for \c Functor specific type | 36 | class SlotBase0: public SlotBase { |
95 | template <typename Functor> | ||
96 | class FunctorHolder: public CallbackHolder { | ||
97 | public: | 37 | public: |
98 | /// This type. | 38 | virtual ReturnType operator()() = 0; |
99 | typedef FunctorHolder<Functor> Self; | ||
100 | /** | ||
101 | * @param functor The functor to be used when a signal is emitted. | ||
102 | * @param callback The callback to call when a signal is emitted. | ||
103 | */ | ||
104 | FunctorHolder(const Functor& functor, CallbackFunc callback): | ||
105 | CallbackHolder(callback, &clone, &kill), | ||
106 | m_functor(functor) { | ||
107 | } | ||
108 | |||
109 | /// Specific clone for this Functor type | ||
110 | static CallbackHolder* clone(CallbackHolder* self) { | ||
111 | return new Self( static_cast<Self&>(*self)); | ||
112 | } | ||
113 | |||
114 | static void kill(CallbackHolder* self) { | ||
115 | // Destroy functor | ||
116 | static_cast<Self*>( self )->m_functor.~Functor(); | ||
117 | } | ||
118 | |||
119 | Functor m_functor; ///< the functor to use when a signal is emitted. | ||
120 | }; | ||
121 | |||
122 | |||
123 | |||
124 | /// Callback with no arguments. | ||
125 | template <typename Functor, typename ReturnType > | ||
126 | struct Callback0 { | ||
127 | static ReturnType callback(CallbackHolder* base) { | ||
128 | static_cast< FunctorHolder<Functor>* >( base )->m_functor(); | ||
129 | return ReturnType(); | ||
130 | } | ||
131 | |||
132 | static CallbackFunc functionAddress() { | ||
133 | return reinterpret_cast<CallbackFunc>(&callback); | ||
134 | } | ||
135 | }; | 39 | }; |
136 | 40 | ||
137 | /// Callback with one argument | 41 | template<typename ReturnType, typename Functor> |
138 | template <typename Functor, typename ReturnType, typename Arg1> | 42 | class Slot0: public SlotBase0<ReturnType> { |
139 | struct Callback1 { | 43 | public: |
140 | typedef ReturnType (Functor::* CallbackType)(CallbackHolder*, Arg1); | 44 | virtual ReturnType operator()() { return m_functor(); } |
141 | |||
142 | static ReturnType callback(CallbackHolder* base, Arg1 arg1) { | ||
143 | static_cast< FunctorHolder<Functor>* >( base )->m_functor(arg1); | ||
144 | return ReturnType(); | ||
145 | } | ||
146 | |||
147 | static CallbackFunc functionAddress() { | ||
148 | return reinterpret_cast<CallbackFunc>(&callback); | ||
149 | } | ||
150 | }; | ||
151 | |||
152 | /// Callback with two arguments | ||
153 | template <typename Functor, typename ReturnType, | ||
154 | typename Arg1, typename Arg2> | ||
155 | struct Callback2 { | ||
156 | typedef ReturnType (Functor::* CallbackType)(CallbackHolder*, Arg1, Arg2); | ||
157 | 45 | ||
158 | static ReturnType callback(CallbackHolder* base, Arg1 arg1, Arg2 arg2) { | 46 | Slot0(Functor functor) : m_functor(functor) {} |
159 | static_cast< FunctorHolder<Functor>* >( base )->m_functor(arg1, arg2); | ||
160 | return ReturnType(); | ||
161 | } | ||
162 | 47 | ||
163 | static CallbackFunc functionAddress() { | 48 | private: |
164 | return reinterpret_cast<CallbackFunc>(&callback); | 49 | Functor m_functor; |
165 | } | ||
166 | }; | 50 | }; |
167 | 51 | ||
168 | /// Callback with three arguments | 52 | template<typename ReturnType, typename Arg1> |
169 | template <typename Functor, typename ReturnType, | 53 | class SlotBase1: public SlotBase { |
170 | typename Arg1, typename Arg2, typename Arg3> | 54 | public: |
171 | struct Callback3 { | 55 | virtual ReturnType operator()(Arg1) = 0; |
172 | typedef ReturnType (Functor::* CallbackType)(CallbackHolder*, Arg1, Arg2, Arg3); | ||
173 | |||
174 | static ReturnType callback(CallbackHolder* base, Arg1 arg1, Arg2 arg2, Arg3 arg3) { | ||
175 | static_cast< FunctorHolder<Functor>* >( base )->m_functor( arg1, arg2, arg3 ); | ||
176 | return ReturnType(); | ||
177 | } | ||
178 | |||
179 | static CallbackFunc functionAddress() { | ||
180 | return reinterpret_cast<CallbackFunc>(&callback); | ||
181 | } | ||
182 | }; | 56 | }; |
183 | 57 | ||
184 | /// Holds callback holder and handles the copying of callback holders for the | 58 | template<typename ReturnType, typename Arg1, typename Functor> |
185 | /// \c Slots. | 59 | class Slot1: public SlotBase1<ReturnType, Arg1> { |
186 | class SlotHolder { | ||
187 | public: | 60 | public: |
188 | SlotHolder(const SlotHolder& other): | 61 | virtual ReturnType operator()(Arg1 arg1) { return m_functor(arg1); } |
189 | m_holder( other.m_holder ? other.m_holder->clone() : 0 ) { | ||
190 | } | ||
191 | |||
192 | ~SlotHolder() { | ||
193 | delete m_holder; | ||
194 | } | ||
195 | |||
196 | SlotHolder& operator = (const SlotHolder& other) { | ||
197 | if ( &other == this ) { | ||
198 | return *this; | ||
199 | } | ||
200 | delete m_holder; | ||
201 | if ( other.m_holder ) { | ||
202 | m_holder = other.m_holder->clone(); | ||
203 | } else { | ||
204 | m_holder = 0; | ||
205 | } | ||
206 | return *this; | ||
207 | } | ||
208 | 62 | ||
209 | SlotHolder():m_holder( 0 ) { } | 63 | Slot1(Functor functor) : m_functor(functor) {} |
210 | 64 | ||
211 | protected: | 65 | private: |
212 | explicit SlotHolder(CallbackHolder* holder): | 66 | Functor m_functor; |
213 | m_holder( holder ) { | ||
214 | } | ||
215 | |||
216 | CallbackHolder* m_holder; | ||
217 | }; | 67 | }; |
218 | 68 | ||
219 | /// Slot with no argument. | 69 | template<typename ReturnType, typename Arg1, typename Arg2> |
220 | template <typename ReturnType> | 70 | class SlotBase2: public SlotBase { |
221 | class Slot0: public SlotHolder { | ||
222 | public: | 71 | public: |
223 | typedef ReturnType (*CallbackType)(CallbackHolder*); | 72 | virtual ReturnType operator()(Arg1, Arg2) = 0; |
224 | |||
225 | template <typename Functor> | ||
226 | Slot0( const Functor& functor ): | ||
227 | SlotHolder( new FunctorHolder<Functor> | ||
228 | (functor, Callback0<Functor, ReturnType>::functionAddress())) { | ||
229 | } | ||
230 | |||
231 | void operator()() { | ||
232 | if (m_holder) | ||
233 | reinterpret_cast<CallbackType>(m_holder->m_callback)( m_holder ); | ||
234 | } | ||
235 | }; | 73 | }; |
236 | 74 | ||
237 | /// Slot with one argument. | 75 | template<typename ReturnType, typename Arg1, typename Arg2, typename Functor> |
238 | template <typename ReturnType, typename Arg1> | 76 | class Slot2: public SlotBase2<ReturnType, Arg1, Arg2> { |
239 | class Slot1:public SlotHolder { | ||
240 | public: | 77 | public: |
241 | typedef ReturnType (*CallbackType)(CallbackHolder*, Arg1); | 78 | virtual ReturnType operator()(Arg1 arg1, Arg2 arg2) { return m_functor(arg1, arg2); } |
242 | |||
243 | template <typename Functor> | ||
244 | Slot1( const Functor& functor ): | ||
245 | SlotHolder( new FunctorHolder<Functor> | ||
246 | (functor, Callback1<Functor, ReturnType, Arg1>::functionAddress())){ | ||
247 | |||
248 | } | ||
249 | 79 | ||
250 | void operator()(Arg1 arg) { | 80 | Slot2(Functor functor) : m_functor(functor) {} |
251 | if (m_holder) | ||
252 | reinterpret_cast<CallbackType>(m_holder->m_callback)(m_holder, arg); | ||
253 | } | ||
254 | 81 | ||
82 | private: | ||
83 | Functor m_functor; | ||
255 | }; | 84 | }; |
256 | 85 | ||
257 | /// Slot with two arguments | 86 | template<typename ReturnType, typename Arg1, typename Arg2, typename Arg3> |
258 | template <typename ReturnType, typename Arg1, typename Arg2> | 87 | class SlotBase3: public SlotBase { |
259 | class Slot2: public SlotHolder { | ||
260 | public: | 88 | public: |
261 | typedef ReturnType (*CallbackType)(CallbackHolder*, Arg1, Arg2); | 89 | virtual ReturnType operator()(Arg1, Arg2, Arg3) = 0; |
262 | template <typename Functor> | 90 | virtual ~SlotBase3() {} |
263 | Slot2( const Functor& functor ): | ||
264 | SlotHolder( new FunctorHolder<Functor> | ||
265 | (functor, Callback2<Functor, ReturnType, Arg1, Arg2>::functionAddress())){ | ||
266 | |||
267 | } | ||
268 | |||
269 | void operator()(Arg1 arg1, Arg2 arg2) { | ||
270 | if (m_holder) | ||
271 | reinterpret_cast<CallbackType>(m_holder->m_callback)(m_holder, arg1, arg2); | ||
272 | } | ||
273 | }; | 91 | }; |
274 | 92 | ||
275 | /// Slot with three arguments | 93 | template<typename ReturnType, typename Arg1, typename Arg2, typename Arg3, typename Functor> |
276 | template <typename ReturnType, typename Arg1, typename Arg2, typename Arg3> | 94 | class Slot3: public SlotBase3<ReturnType, Arg1, Arg2, Arg3> { |
277 | class Slot3: public SlotHolder { | ||
278 | public: | 95 | public: |
279 | typedef ReturnType (*CallbackType)(CallbackHolder*, Arg1, Arg2, Arg3); | 96 | virtual ReturnType operator()(Arg1 arg1, Arg2 arg2, Arg3 arg3) |
280 | template <typename Functor> | 97 | { return m_functor(arg1, arg2, arg3); } |
281 | Slot3( const Functor& functor ): | ||
282 | SlotHolder( new FunctorHolder<Functor> | ||
283 | (functor, Callback3<Functor, ReturnType, Arg1, Arg2, Arg3>::functionAddress())){ | ||
284 | |||
285 | } | ||
286 | 98 | ||
287 | void operator()(Arg1 arg1, Arg2 arg2, Arg3 arg3) { | 99 | Slot3(Functor functor) : m_functor(functor) {} |
288 | if (m_holder) | 100 | |
289 | reinterpret_cast<CallbackType>(m_holder->m_callback) | 101 | private: |
290 | ( m_holder, arg1, arg2, arg3 ); | 102 | Functor m_functor; |
291 | } | ||
292 | }; | 103 | }; |
293 | 104 | ||
294 | } // namespace SigImpl | 105 | } // namespace SigImpl |