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authormathias <mathias>2005-05-06 18:04:14 (GMT)
committermathias <mathias>2005-05-06 18:04:14 (GMT)
commit4338fbec76d8ca822dcb21c66b6d8e492ee49020 (patch)
treed99a44d5269b244e9fcea2bbddcd170ae91df6e6 /src/WinButton.cc
parent783a3903759117112e4120a5ff47b59f2a67cf06 (diff)
downloadfluxbox-4338fbec76d8ca822dcb21c66b6d8e492ee49020.zip
fluxbox-4338fbec76d8ca822dcb21c66b6d8e492ee49020.tar.bz2
Added new Buttons for the Titlebar of a Window (Mathias)
- Shade - just like the "Stick"-button Styleresources: window.shade.pixmap, window.shade.unfocus.pixmap, window.shade.pressed.pixmap window.unshade.pixmap, window.unshade.unfocus.pixmap, window.unshade.pressed.pixmap etc. - MenuIcon - click on it provides the windowmenu, if the app contains a pixmap (gvim, konqueror etc etc) the pixmap is displayed, a little menu otherwise. Styleresources: windowmenu.pixmap, windowmenu.unfocus.pixmap windowmenu.pressed.pixmap etc. Example ~/.fluxbox/init - entry: session.titlebar.left: MenuIcon Stick session.titlebar.right: Shade Minimize Maximize Close hint: if the app HAS a pixmap i use window.title.focus.pixmap (look WinButtonTheme for reference)in pixmap-based-styles. this looks excellent and dont need much extra-code to pipe that info into WinButtons.
Diffstat (limited to 'src/WinButton.cc')
-rw-r--r--src/WinButton.cc166
1 files changed, 147 insertions, 19 deletions
diff --git a/src/WinButton.cc b/src/WinButton.cc
index 4802518..1a28e8f 100644
--- a/src/WinButton.cc
+++ b/src/WinButton.cc
@@ -21,22 +21,34 @@
21 21
22/// $Id$ 22/// $Id$
23 23
24#include <X11/Xlib.h>
25
24#include "WinButton.hh" 26#include "WinButton.hh"
25#include "App.hh" 27#include "App.hh"
26#include "Window.hh" 28#include "Window.hh"
29#include "Screen.hh"
30#include "WinClient.hh"
27#include "WinButtonTheme.hh" 31#include "WinButtonTheme.hh"
28#include "FbTk/Color.hh" 32#include "FbTk/Color.hh"
29 33
34#ifdef SHAPE
35#include <X11/extensions/shape.h>
36#endif // SHAPE
37
38
30WinButton::WinButton(const FluxboxWindow &listen_to, 39WinButton::WinButton(const FluxboxWindow &listen_to,
31 WinButtonTheme &theme, 40 WinButtonTheme &theme,
32 Type buttontype, const FbTk::FbWindow &parent, 41 Type buttontype, const FbTk::FbWindow &parent,
33 int x, int y, 42 int x, int y,
34 unsigned int width, unsigned int height): 43 unsigned int width, unsigned int height):
35 FbTk::Button(parent, x, y, width, height), 44 FbTk::Button(parent, x, y, width, height),
36 m_type(buttontype), m_listen_to(listen_to), m_theme(theme), 45 m_type(buttontype), m_listen_to(listen_to), m_theme(theme),
46 m_icon_pixmap(0), m_icon_mask(0),
37 overrode_bg(false), overrode_pressed(false) { 47 overrode_bg(false), overrode_pressed(false) {
38
39 theme.reconfigSig().attach(this); 48 theme.reconfigSig().attach(this);
49
50 if (buttontype == MENUICON)
51 update(0);
40} 52}
41 53
42void WinButton::exposeEvent(XExposeEvent &event) { 54void WinButton::exposeEvent(XExposeEvent &event) {
@@ -51,7 +63,7 @@ void WinButton::buttonReleaseEvent(XButtonEvent &event) {
51// when someone else tries to set the background, we may override it 63// when someone else tries to set the background, we may override it
52void WinButton::setBackgroundPixmap(Pixmap pm) { 64void WinButton::setBackgroundPixmap(Pixmap pm) {
53 Pixmap my_pm = getBackgroundPixmap(); 65 Pixmap my_pm = getBackgroundPixmap();
54 66
55 if (my_pm != 0) { 67 if (my_pm != 0) {
56 overrode_bg = true; 68 overrode_bg = true;
57 pm = my_pm; 69 pm = my_pm;
@@ -114,9 +126,8 @@ Pixmap WinButton::getBackgroundPixmap() const {
114 else 126 else
115 return m_theme.iconifyUnfocusPixmap().pixmap().drawable(); 127 return m_theme.iconifyUnfocusPixmap().pixmap().drawable();
116 break; 128 break;
117 case STICK: { 129 case STICK:
118 bool stuck = m_listen_to.isStuck(); 130 if (m_listen_to.isStuck()) {
119 if (stuck) {
120 if (focused) 131 if (focused)
121 return m_theme.stuckPixmap().pixmap().drawable(); 132 return m_theme.stuckPixmap().pixmap().drawable();
122 else 133 else
@@ -127,7 +138,6 @@ Pixmap WinButton::getBackgroundPixmap() const {
127 else 138 else
128 return m_theme.stickUnfocusPixmap().pixmap().drawable(); 139 return m_theme.stickUnfocusPixmap().pixmap().drawable();
129 } 140 }
130 }
131 break; 141 break;
132 case CLOSE: 142 case CLOSE:
133 if (focused) 143 if (focused)
@@ -135,11 +145,31 @@ Pixmap WinButton::getBackgroundPixmap() const {
135 else 145 else
136 return m_theme.closeUnfocusPixmap().pixmap().drawable(); 146 return m_theme.closeUnfocusPixmap().pixmap().drawable();
137 break; 147 break;
138 case SHADE: 148 case SHADE:
139 if (focused) 149 if (m_listen_to.isShaded()) {
140 return m_theme.shadePixmap().pixmap().drawable(); 150 if (focused)
141 else 151 return m_theme.unshadePixmap().pixmap().drawable();
142 return m_theme.shadeUnfocusPixmap().pixmap().drawable(); 152 else
153 return m_theme.unshadeUnfocusPixmap().pixmap().drawable();
154 } else {
155 if (focused)
156 return m_theme.shadePixmap().pixmap().drawable();
157 else
158 return m_theme.shadeUnfocusPixmap().pixmap().drawable();
159 }
160 break;
161 case MENUICON:
162 if (m_icon_pixmap.drawable()) {
163 if (focused)
164 return m_theme.titleFocusPixmap().pixmap().drawable();
165 else
166 return m_theme.titleUnfocusPixmap().pixmap().drawable();
167 } else {
168 if (focused)
169 return m_theme.menuiconPixmap().pixmap().drawable();
170 else
171 return m_theme.menuiconUnfocusPixmap().pixmap().drawable();
172 }
143 break; 173 break;
144 } 174 }
145 return None; 175 return None;
@@ -156,23 +186,33 @@ Pixmap WinButton::getPressedPixmap() const {
156 case CLOSE: 186 case CLOSE:
157 return m_theme.closePressedPixmap().pixmap().drawable(); 187 return m_theme.closePressedPixmap().pixmap().drawable();
158 case SHADE: 188 case SHADE:
159 return m_theme.shadePressedPixmap().pixmap().drawable(); 189 if (m_listen_to.isShaded())
190 return m_theme.unshadePressedPixmap().pixmap().drawable();
191 else
192 return m_theme.shadePressedPixmap().pixmap().drawable();
193 case MENUICON:
194 if (m_icon_pixmap.drawable())
195 if (m_listen_to.isFocused())
196 return m_theme.titleFocusPixmap().pixmap().drawable();
197 else
198 return m_theme.titleUnfocusPixmap().pixmap().drawable();
199 else
200 return m_theme.menuiconPressedPixmap().pixmap().drawable();
160 } 201 }
161 return None; 202 return None;
162} 203}
163 204
164// clear is used to force this to clear the window (e.g. called from clear()) 205// clear is used to force this to clear the window (e.g. called from clear())
165void WinButton::drawType() { 206void WinButton::drawType() {
166 bool used = false;
167 207
168 // if it's odd and we're centring, we need to add one 208 // if it's odd and we're centring, we need to add one
169 int oddW = width()%2; 209 int oddW = width()%2;
170 int oddH = height()%2; 210 int oddH = height()%2;
171 211
172 bool is_pressed = pressed(); 212 bool is_pressed = pressed();
173 if (is_pressed && overrode_pressed) 213 if (is_pressed && overrode_pressed && !m_icon_pixmap.drawable())
174 return; 214 return;
175 if (!is_pressed && overrode_bg) 215 if (!is_pressed && overrode_bg && !m_icon_pixmap.drawable())
176 return; 216 return;
177 if (gc() == 0) 217 if (gc() == 0)
178 return; 218 return;
@@ -190,8 +230,7 @@ void WinButton::drawType() {
190 2, 3, width() - 3, 3); 230 2, 3, width() - 3, 3);
191 break; 231 break;
192 case MINIMIZE: 232 case MINIMIZE:
193 FbTk::FbWindow::drawRectangle(gc(), 233 drawRectangle(gc(), 2, height() - 5, width() - 5, 2);
194 2, height() - 5, width() - 5, 2);
195 break; 234 break;
196 case STICK: 235 case STICK:
197 // width/4 != width/2, so we use /4*2 so that it's properly centred 236 // width/4 != width/2, so we use /4*2 so that it's properly centred
@@ -225,17 +264,106 @@ void WinButton::drawType() {
225 width() - 3, 2); 264 width() - 3, 2);
226 break; 265 break;
227 case SHADE: 266 case SHADE:
228 // no cute image defined 267
268 drawRectangle(gc(), 2, 2, width() - 5 - oddW, 2);
269
270 XPoint points[3];
271 if (m_listen_to.isShaded()) {
272 points[1].x = (width() / 2) - 3; points[1].y = 7;
273 points[2].x = (width() / 2) + 4 - oddW; points[2].y = 7;
274 points[0].x = (width() / 2); points[0].y = height() / 2 + 2;
275 } else {
276 points[0].x = (width() / 2); points[0].y = 6;
277 points[1].x = (width() / 2) - 4; points[1].y = height() / 2 + 2;
278 points[2].x = (width() / 2) + 4 - oddW; points[2].y = height() / 2 + 2;
279 }
280 fillPolygon(gc(), points, 3, Convex, CoordModeOrigin);
281 break;
282 case MENUICON:
283 if (m_icon_pixmap.drawable()) {
284
285 if (m_icon_mask.drawable()) {
286 XSetClipMask(m_listen_to.fbWindow().display(),
287 gc(), m_icon_mask.drawable());
288 XSetClipOrigin(m_listen_to.fbWindow().display(),
289 gc(), 2, 2);
290 }
291
292 copyArea(m_icon_pixmap.drawable(),
293 gc(),
294 0, 0,
295 2, 2,
296 m_icon_pixmap.width(), m_icon_pixmap.height());
297
298 if (m_icon_mask.drawable())
299 XSetClipMask(m_listen_to.fbWindow().display(), gc(), None);
300 } else {
301 for (int y = height()/3; y <= height() - height()/3; y+=3) {
302 drawLine(gc(), width()/4, y, width() - width()/4 - oddW - 1, y);
303 }
304 drawRectangle(gc(),
305 2, 2, width() - 5, height() - 5);
306 }
229 break; 307 break;
230 } 308 }
231} 309}
232 310
233void WinButton::clear() { 311void WinButton::clear() {
234 FbTk::Button::clear(); 312 FbTk::Button::clear();
313
314 if (m_type == MENUICON && (
315 !m_icon_pixmap.drawable() ||
316 (m_icon_pixmap.width() != width() - 4 ||
317 m_icon_pixmap.height() != height() - 4))) {
318
319 Display* display = m_listen_to.fbWindow().display();
320 int screen = m_listen_to.screen().screenNumber();
321 XWMHints* hints = XGetWMHints(display, m_listen_to.winClient().window());
322 if (hints == 0) {
323 m_icon_pixmap.release();
324 m_icon_mask.release();
325 } else {
326 if ((hints->flags & IconPixmapHint) && hints->icon_pixmap != 0) {
327 m_icon_pixmap.copy(hints->icon_pixmap,
328 DefaultDepth(display, screen), screen);
329 m_icon_pixmap.scale(width() - 4, height() - 4);
330 } else
331 m_icon_pixmap.release();
332
333 if ((hints->flags & IconMaskHint)) {
334 m_icon_mask.copy(hints->icon_mask, 0, 0);
335 m_icon_mask.scale(width() - 4, height() - 4);
336 } else
337 m_icon_mask.release();
338 }
339
340 XFree(hints);
341 }
342
235 drawType(); 343 drawType();
236} 344}
237 345
238void WinButton::update(FbTk::Subject *subj) { 346void WinButton::update(FbTk::Subject *subj) {
347
348
349 // just checking, if we the app provides a pixmap.
350 if (m_type == MENUICON) {
351 XWMHints* hints = XGetWMHints(m_listen_to.fbWindow().display(),
352 m_listen_to.winClient().window());
353 if (hints == 0) {
354 m_icon_pixmap.release();
355 m_icon_mask.release();
356 } else {
357 if (!((hints->flags & IconPixmapHint) && hints->icon_pixmap != 0))
358 m_icon_pixmap.release();
359
360 if (!(hints->flags & IconMaskHint))
361 m_icon_mask.release();
362 }
363
364 XFree(hints);
365 }
366
239 // pressed_pixmap isn't stateful in any current buttons, so no need 367 // pressed_pixmap isn't stateful in any current buttons, so no need
240 // to potentially override that. Just make sure background pm is ok 368 // to potentially override that. Just make sure background pm is ok
241 Pixmap my_pm = getBackgroundPixmap(); 369 Pixmap my_pm = getBackgroundPixmap();